Workshop with Hong Ly

July 15, 2006
Jul 15, 5:00AM - 10:00AM
What is Character Design? Lecture with Hong Ly
Nucleus Workshops / Lecture Series
Date & Time: July 15, 2006 (Saturday), 1:00 pm - 6:00 pm
Location: Nucleus
Instructor: Hong Ly
Materials to bring: A mechanical pencil (or any pencil) and a sketchpad or sketchbook (or any paper), and an eraser.
To Register: click here
- What is Character Design?
- Show Research Samples
- Designing with Basic Shapes and Archetypes
Gesture Studies
- Sketchbook Studies Caricatures
- Designing a Character Cast
- Refine for Facial and Body Expression (Tools)
- One on one time with student
- Demo: Photoshop Painting
Designing Game Characters
- Developing game style for Target Audience
- Review: Archetypes, tools, & Shapes
- Character interaction: Objects and World
Demo
- Humanoid Creature Design: Percentages
- Studying organic forms, gestures and rhythm
- Show how to present a finished design
Value Design & Color Theory
- How to lead your viewer’s eyes
Hong Ly- Production Designer/ Concept Artist/ 3D Artist
Hong has worked for eight years as a game developer, specializing in character and visual development. He has worked on projects for Electronic Arts, THW, NCSoft, GT Lucas Arts, Interplay and various other publishers and developers. He has also worked on a wide range of interactive projects from The Incredibles, Spongebob Squarepants, Fallout and several other shipping titles. He has taught character and production design at Art Center College of Design, Associates in Arts and Gnomon School of Visual effects. In the past year, he launched www.characterdesigns.com a free resource for artists.
For more info please call 626.458.7482.
